For the best experience, please play on the desktop application. :) 

Lab'Zer is a little arcade game implementing features inspired from the roguelike genre (Especially from the well-known "The Binding of Isaac").

Find your path in generated levels, fight hard to clear the enemies from your way, gear up powerful weapons and defeat Prototype-0, the biggest danger out there before escaping this madness lab.

One update of content planned to be released soon to bring more rooms and enemies diversity in the levels.

HOW TO PLAY:

Move: WASD (ZQSD azerty keyboard) / Num. Pad 5123 / Arrows / Gamepad left stick

Target: Mouse / Gamepad right stick

Fire: Mouse left button / Gamepad right trigger

Dash: Spacebar / Mouse right button / Gamepad left trigger

Weapon switch: Tab / Mouse middle button click / Gamepad right shoulder

Interact: E / Num. Pad 6 / Gamepad north-button

Hide/Show big map: M ("," azerty keyboard) / Num. Pad + / Gamepad select button

Hide/Show mini map: "," (";" azerty keyboard) / Num. Pad - / Gamepad south-dbutton

Pause/Unpause: Escape / Gamepad start button


Code source will be available as soon as I cleaned up it a bit after the release.

Many credits for this game, to come soon, once I finished fully releasing the game. (Thanks to infinity and beyond to them!)

StatusReleased
PlatformsWindows, HTML5
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
AuthorMaxime Héliot
GenreShooter
Tags2D, Arcade, Pixel Art, Retro, Short, Singleplayer, Top down shooter, Twin Stick Shooter, Unity

Download

Download
win_LabZer.zip 81 MB

Development log

Comments

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(1 edit)

I love the game, I'm using same sprites for a game I'm developing. More importantly I love your enemies and would love to see how you code part of them as I myself am having some problem coding mines. Would really appreciate some help. I also have found a couple bugs, not sure if I could help you too by letting you know what they are.

Fantastic Game! I like how you use roguelike elements. I would say make the cursor move around the screen. Besides that, I'm excited to see more of the game XD

Thank you so much, friend! I heard you about the cursor and already tweak things a bit to make the gamefeel better ;p. The V1.0 is coming soon I swear!